Website powered by

Shadow of the Tomb Raider - Falling Apart

Sometimes on a job, you are asked to design a location and you have to come up with unique ways the player can interact or transverse the environment. So I had to put on my game designer hat and come up with 2 different ways the player could make it to the little house. One is more parkour like and the other using more climbing skills.

Using 3D helps me stage the scene properly and also provide clients with additional Camera angles.
Follow me on instagram at https://www.instagram.com/fernandoacostaart